"Curse" cards are bad. So a Major Curse Card should be really bad. Perhaps it adds an 'environmental effect' on all Players, threatens to end the game or prevents a Player from winning. Maybe it makes the game harder on a player, or the howl group. Here are a few possibilities to get you thinking...
- Silence 10' Radius- Player's cannot speak during trading
- Strike Blind- The Player cannot look at his Player Cards
- Pestilence - All Players must discard a positive Survival card
What horrific spell, event, item or condition would you unleash on the tribe?